AI Insights · Timothy · June 2023
Top 5 io Games on Android in El Salvador for Q2 2023
Discover the performance of the top 5 io games on Android in El Salvador during the second quarter of 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 io games on the Android platform in El Salvador showed varied performance trends in terms of downloads, revenue, and active user metrics. Here’s a detailed look at how each app fared during this period, with data provided by Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games saw a steady performance in terms of weekly downloads, fluctuating between 4.7K and 7.1K throughout the quarter. Its weekly active users hovered around the 37K mark, peaking at 39.8K at the end of June. Revenue for this game remained minimal, with occasional spikes up to $11 in late March.
Harvest.io – 3D Farming Arcade by CASUAL AZUR GAMES experienced a decline in weekly downloads, starting from 3.1K at the beginning of the quarter and dropping to just 177 by the end of June. Active users followed a similar downward trend, decreasing from 11.1K in early April to 3.1K at the end of the quarter. No significant revenue was generated during this period.
Worm Hunt - Snake game iO zone from Wild Spike, LLC showed a notable increase in weekly downloads mid-quarter, peaking at 1.9K in late May before gradually declining to 966 by the end of June. Active users also saw growth, with numbers rising from 610 in early April to a peak of 2.5K in late May, eventually stabilizing around 1.7K. The game did not generate any revenue.
Monster Importer Survival 3D by TAGO Studio maintained a relatively stable download rate, averaging around 800 downloads per week. Active users remained consistent as well, fluctuating slightly around the 4K mark. The game saw minimal revenue, with a brief spike of $5 in mid-April.
Snake Arena: Snake Game 3D, also from CASUAL AZUR GAMES, experienced varied download numbers, starting from 118 in late March, peaking at 1.1K in mid-June, and dropping to 421 by the end of the quarter. Active users increased from 886 in late March to a high of 2.6K in mid-June before stabilizing around 1.7K. No revenue was recorded for this game.
For more detailed insights and analytics on these apps, visit Sensor Tower.